Add photometric light from Tool Palettes
By default, before you add any lights in the model, the default lighting is turn on, to prevent rendering without lighting
Add Point Light
Render tab > Lights panel > Point
Draw a guideline to positioning the point light
Off the Guideline layer
Add Spot Light
Render tab > Light panel > Spot
Add a spotlight at the top-mid of the left wall
Snap the target point on the cup
Adjust the settings of the spotlight
Hotspot angle: 10
Falloff angle: 40
Intensity factor: 1
Add another spotlight on the right wall
Snap the target point to the table-leg
Hotspot angle: 70
Falloff angle: 80
Intensity factor: 1
Add Web Light
Draw a guideline down 200 on the back wall
View tab > Palettes panel > Tool Palettes
Swith to the Fluorescent tab
Change the settings of the web light
Intensity factor: 8
Turn off the center point light
Render tab > Lights panel expand - Light glyph display
Toggle off the light glyph
Swith to the Fluorescent tab
Select the 4th Pendant Fluorescent
Place the web light on the back wall
Change the settings of the web light
Intensity factor: 8
Turn off the center point light
Render tab > Lights panel expand - Light glyph display
Toggle off the light glyph
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